Friday, December 7, 2012

how can i learn Cocoa and Objective-C code to make iphone apps?

Q. im really gettin instrested in coding and things like that where can i learn cocoa and objective c code?

A. i wud sugest calling apple or some1 tht u know tht is also very much into tech

I want to develop my own equation editor using Objective-C and Cocoa. How should I go about this?
Q. Something like what Grapher.app uses, but I have been unable to determine what type of field/view/container it uses.

I do not want to use LaTeX because it is a large distribution, nor *roff because it requires ImageMagick.

(Xcode 3.1, Mac OS X 10.6.1)

A. you can also try to find solution from many professional expert from
websitelivexperts.tk/

Mac OSX Developers: Can someone explain to me in a nutshell what is the difference with Cocoa and Objective-C?
Q. Other than being different languages, can you give me examples of why one would choose Cocoa over Objective-C and vis-versa?
I appreciate everybody's help!

A. Objective-C is a programming language (it is C plus the Smalltalk object-oriented system).

Cocoa is the standard library of classes used for interacting with Mac OS X. For example, you can use Cocoa classes in programs written in Java or Objective-C. For example, there are classes for working with files, for creating windows and for creating processes and threads. All the standard OS stuff.

The Cocoa class library is taken from the NeXT OS. Here is the history:
http://en.wikipedia.org/wiki/NeXT

There is a free / open source implementation of this class library, GNUstep, if you want to learn Cocoa without having a Mac:
http://www.gnustep.org/




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